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Post-Match Results and Rewards Calculations
In-game Post-match Result Demo
Upon the end of a match, the player is moved to a screen displaying relevant match data including:
- Final score
- Which team scored in each Key Event (*distinguish each Key Event panel by color; player scored = blue, opponent scored = pink, no goal = yellow)
- Goal scorers
- Goal assisters
In-game Match Rewards Screen
Depending on the result of the match, a CyBloc can earn Batteries (CBT) depending on its individual Class Modifier as well as its team’s overall Skill rating.
At the highest team composition (66-74 team average overall), and they win all matches given their Daily Energy (20 matches), a player has the potential to earn 80 Batteries a day. A team of 3 CyBlocs at Bronze level would earn 240 Batteries a day.
Batteries (CBT) per Cybloc per Win (assume Bronze for base case):
Boosted Example (assume Legendary Cybloc):
A user receives 100% of Battery (CBT) rewards for winning and 0% of Battery rewards for losing.
CyBloc XP rewards:
Using the values above, a CyBloc can earn between 5 and 39 XP in a match. Therefore, it would take between 254-1980 matches for a newly minted CyBloc to reach Level 100 without accounting for possible Traits that boost XP earned from matches.
Assuming that on average a CyBloc will earn 15 XP/match (play in the match, participate in 2 Key Events, score or assist 1 goal, and have a 50% chance of winning the match). This means it will take an average of 660 matches for a Level 1 CyBloc to reach Level 100 if the player completes all 20 of their matches every day.