๐ŸŽPost-Match Results and Rewards Calculations

In-game Post-match Result Demo

Upon the end of a match, the player is moved to a screen displaying relevant match data including:

  • Final score

  • Which team scored in each Key Event (*distinguish each Key Event panel by color; player scored = blue, opponent scored = pink, no goal = yellow)

  • Goal scorers

  • Goal assisters

Match Rewards

In-game Match Rewards Screen

Depending on the result of the match, a CyBloc can earn Batteries (CBT) depending on its individual Class Modifier as well as its teamโ€™s overall Skill rating.

Class

Multiplier

Bronze

x1

Silver

x1.2

Gold

x1.8

Platinum

x2.5

Legendary

x7

At the highest team composition (66-74 team average overall), and they win all matches given their Daily Energy (20 matches), a player has the potential to earn 80 Batteries a day. A team of 3 CyBlocs at Bronze level would earn 240 Batteries a day.

Batteries (CBT) per Cybloc per Win (assume Bronze for base case):

<50 Team Overall

50-65 Team Overall

66-74 Team Overall

75-82 Team Overall

>82 Team Overall

Batteries per Exhibition 3v3 win

2.0

3.5

4.0

4.5

5.0

Batteries per Exhibition 5v5 win

TBD

TBD

TBD

TBD

TBD

Boosted Example (assume Legendary Cybloc):

<50 Team Overall

50-65 Team Overall

66-74 Team Overall

75-82 Team Overall

>82 Team Overall

Batteries per Exhibition 3v3 win

14.00

24.50

28.00

31.50

35.00

Batteries per Exhibition 5v5 win

TBD

TBD

TBD

TBD

TBD

Note:

A user receives 100% of Battery (CBT) rewards for winning and 0% of Battery rewards for losing.

Players also earn individual CyBloc XP depending on their successful actions in a match.

CyBloc XP rewards:

CyBloc Action

CyBloc XP Gained

Play in a match

+ 5 XP

Participate in a Key Event

+ 3 XP

Score a goal

+ 2 XP

Make an assist

+ 2 XP

Win a match

+ 4 XP

Using the values above, a CyBloc can earn between 5 and 39 XP in a match. Therefore, it would take between 254-1980 matches for a newly minted CyBloc to reach Level 100 without accounting for possible Traits that boost XP earned from matches.

Assuming that on average a CyBloc will earn 15 XP/match (play in the match, participate in 2 Key Events, score or assist 1 goal, and have a 50% chance of winning the match). This means it will take an average of 660 matches for a Level 1 CyBloc to reach Level 100 if the player completes all 20 of their matches every day.

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