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  • ๐ŸŽ†Introduction
  • ๐Ÿค–CyBloc
    • ๐Ÿฅ‡Classes
    • ๐Ÿ’กTraits
    • ๐Ÿ‘ŸSkills
    • ๐Ÿ”ขLevel & XP
    • ๐Ÿ—บ๏ธCountry
    • ๐Ÿ’พMatch Stats
    • ๐Ÿ“‘Mentoring History
  • ๐Ÿ“–Game Mechanics and Features
    • ๐ŸŽฎGame Modes
      • Exhibition
      • League
      • Tournament
      • Training
        • 3v3 Battle Stadium
        • Hire-a-Coach
    • โšกEnergy
    • ๐Ÿ†šMatchmaking System
    • ๐Ÿ’ซMatch Engine Logic
      • Key Events
      • Strategies and Goalkeepers
      • Tactic Cards
      • Showdown
    • ๐ŸŽPost-Match Results and Rewards Calculations
    • โŒForfeit
    • ๐ŸŒŸFuture Expansions
      • Pep Talk
      • Stadium Manager
  • ๐ŸŒEcosystem
    • ๐Ÿง‘โ€๐ŸŽ“Mentoring
      • Mentoring Instructions
    • ๐Ÿ’ฐCyBall NFT Marketplace
    • ๐ŸคCyLoans
      • CyLoans Instructions
    • ๐Ÿ’ฑCyDex
    • ๐Ÿ’ŽToken Model
      • CBT - CyBloc Battery Token
      • CYB - CyBall Token
  • ๐Ÿ› ๏ธOthers
    • ๐ŸŽฒGame and Ecosystem Flow
    • ๐Ÿ–ฅ๏ธTechnology
    • ๐Ÿ“”Contracts
    • ๐Ÿ”ฅTeam
    • Disclaimer
    • Terms of Use
    • Privacy Policy
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  1. ๐Ÿ“–Game Mechanics and Features

โšกEnergy

CyBall uses an energy system in which the player must spend part of their 60 daily Energy to join a match. Missing Energy is replenished at the start of each day, using UTC+0 as the base timezone (subject to change).

Example:

Exhibition 3v3 matches cost 3 Energy and should last roughly 5 minutes on average.

3 Energy/match = 20 matches/day ~ 100 min (or 1.7 hr) of gameplay/day.

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Last updated 3 years ago

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