> For the complete documentation index, see [llms.txt](https://docs.cyball.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.cyball.com/game-mechanics-and-features/game-modes/training/hire-a-coach.md).

# Hire-a-Coach

Hire-a-Coach, also referred to as automatic training mode, allows a CyBloc to be trained without requiring user's inputs or attention during the training process.

In this mode, CyBlocs can be placed into trainings automatically in exchange for [**$CBT**](/ecosystem/token-model/cbt-cybloc-battery-token.md).

| **Training Hire-a-Coach (Phase 2)**                                                                                                                                                                                                                                 |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| <ul><li>Any number of CyBlocs</li><li>Set-and-forget, requires no user's inputs</li><li>Costs 0 energy and a certain amount of <a href="/pages/-MiRqDqiJncnikYAwDEG"><strong>$CBT</strong></a></li><li>Only gives out Experience, no Play-to-Earn Rewards</li></ul> |

{% hint style="info" %}
**Fun fact:**

The idea behind Hire-a-Coach was inspired by the Pokemon daycare function whereby Pokemon trainers could leave their Pokemon at daycares to level up on an automatic basis.
{% endhint %}
